Component look up – C++


Hi, I’ve attached a component I created to some nodes in a scene like this

class SomeComponent : public cocos2d::Component {
  SomeComponent() {
    setName(__func__); // sets name to SomeComponent 
    setOwner(node);
    setEnabled(true);
  }
}

auto component = new SomeComponent();
node->addComponent(component);

the problem here is how do i search and get pointers to those nodes that have that component in a scene?



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