Hi, I am currently working on a company project, however I’ve run into an issue with CPU usage. I am using Cocos Creator v2.4.3.
My issue is high CPU usage when my project is run on the Chrome browser on Windows.
Does anyone have any advice or tips on how to reduce CPU usage?
I have tried:
- disabling unused modules in project settings > module config
- using texture packer instead of individual images for project assets
(but no real improvement in CPU usage)