Problem with physics only happening in Android devices (Part2) – #4 by panor – C++

I’m still having problems with built in physics using cocos2dx-17.2 only on Android devices.

I had to cancel this minigame for Halloween because is really unplayable.

Here is the intended and normal behavior in iOS devices:

And here is the wrong behavior in Android devices:

What should I do? Any thoughts?

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