Thoughts on an LED Wall Future 

Arising from his LED wall and virtual production experiences so far, Zoic Studios Creative Director and Visual Effects Supervisor Julien Brami believes there are many advances still to come in this space. 

One development Brami predicts is that there will be more widespread operation of LED walls remotely, partly something that became apparent during the pandemic. “All of this technology just works on networks. My vision is that one day I can have an actor somewhere in Texas, an actor somewhere in Germany, I can have the director anywhere else, but they all look at the same scene. As long as it can be all synchronized, we’ll be able to do it. And then you won’t need to all travel to the same location if you can’t do that or if it’s too expensive.” 

Another advancement that Brami sees as coming shortly is further development in on-set real-time rendering to blend real and virtual environments. “This is going to be like an XR thing. You shoot with an LED wall, but then you can also add a layer of CG onto the frame as well – that’s still real-time. You can sandwich the live-action through the background that’s Unreal Engine-based on the wall and then add extra imagery over the wall. 

“Doing this,” Brami says, “means you can actually create a lot of really cool effects, like particles and atmospherics, and make your sets bigger. It does need more firepower on set, but I think this is really what’s going to blend from an actor in front of a screen to something that’s fully completed. You could put in a creature there, you can put anything your space can sandwich. I’m really excited about this.” 

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